64-bit java detected ERROR: ld.so: object 'libPZXInitThreads64.so' from LD_PRELOAD cannot be preloaded: ignored. pzexe: looking for PZXInitThreads.so pzexe: libPZXInitThreads64.so was not found. This is ok for a server, but multi-core rendering won't work on a client without it. pzexe: about to run java hack to locate libjvm.so... pzexe: executing "java -classpath pzexe.jar -Djava.library.path=. zombie.pzexe" ERROR: ld.so: object 'libPZXInitThreads64.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'libPZXInitThreads64.so' from LD_PRELOAD cannot be preloaded: ignored. pzexe.java: loading shared library "pzexe_jni64" JVM=/opt/games/steam/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/jre64/lib/server/libjvm.so pxexe: /proc/self/exe=/opt/games/steam/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/ProjectZomboid64 pzexe config file: /opt/games/steam/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/ProjectZomboid64.json pzexe: mainClass: zombie/gameStates/MainScreenState pzexe: classpath: -Djava.class.path=.:istack-commons-runtime.jar:jassimp.jar:javacord-2.0.17-shaded.jar:javax.activation-api.jar:jaxb-api.jar:jaxb-runtime.jar:lwjgl.jar:lwjgl-natives-linux.jar:lwjgl-glfw.jar:lwjgl-glfw-natives-linux.jar:lwjgl-jemalloc.jar:lwjgl-jemalloc-natives-linux.jar:lwjgl-opengl.jar:lwjgl-opengl-natives-linux.jar:lwjgl_util.jar:sqlite-jdbc-3.27.2.1.jar:trove-3.0.3.jar:uncommons-maths-1.2.3.jar pzexe: vmArg (json) 1: -Djava.awt.headless=true pzexe: vmArg (json) 2: -Xms1800m pzexe: vmArg (json) 3: -Xmx2048m pzexe: vmArg (json) 4: -Xss1280k pzexe: vmArg (json) 5: -Dzomboid.steam=1 pzexe: vmArg (json) 6: -Dzomboid.znetlog=1 pzexe: vmArg (json) 7: -Djava.library.path=linux64/:. pzexe: vmArg (json) 8: -Djava.security.egd=file:/dev/./urandom pzexe: vmArg (json) 9: -XX:+UseZGC pzexe: vmArg (json) 10: -XX:-OmitStackTraceInFastThrow pzexe: using jvm "/opt/games/steam/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/jre64/lib/server/libjvm.so"